Fun plus games equals profits; Take-Two succeeds in volatile sector; a plan for Europe.

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Author: alexia vargas
Date: Mar. 26, 2001
From: Crain's New York Business(Vol. 17)
Publisher: Crain Communications, Inc.
Document Type: Brief article
Length: 430 words

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Manhattan-based Take-Two Interactive Software Inc., a developer, publisher and distributor of interactive software games, saw its revenues and bottom line soar last year. The 7-year-old company's stock survived the tech crash that swept away so many others, losing only 21% of its value. Last week, it was trading at around $12.

So far, its success has been due to its acquisition of more than 18 companies worldwide between 1997 and 1999-including game developers, marketers and distributors-and its ability to outperform the competition even during unfavorable industry conditions.

According to Edward Williams, senior vice president at Manhattan-based Gerard Klauer Mattison & Co., Take-Two has managed to do well...

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